
MSEP.one – Molecular Systems and Engineering Platform
Company: MSEP Foundation
Published: December 2024
Platforms: Windows, Linux, Mac
Developed using: Godot
MSEP.one lets users build and simulate nanomachines in a fun and easy way. It delivers powerful features that can enhance the work of professional research scientists, chemists, and educators. Its intuitive user interface also makes it accessible to students and hobbyists.
My role in the project:
I worked as Senior Game Developer, implementing different editor features.
Tasks I worked on:
Clipboard feature, allowing to copy and paste different elements and structures
Ring Menu implementation, creating a flexible, accessible and powerful interface.
Fill/cover reference shapes feature, allowing the user to fill or cover wire frame shapes with different types of atoms.
MSEP was developed from scratch making focus on usability. While there are other tools and libraries with similar functionality or even more features, they are also way more complex and difficult to learn.
While taking inspiration and use cases from other games and tools, there were still many discussions around usability. Even if the interface might share certain similarities, some extra steps were taken to improve usability and make the user experience as smooth as possible.
The result is a fully featured editor application with an accessible and intuitive interface that can build and simulate nanodevices.
Features:
Intuitive user interface
Build and simulate nanodevices
Multiple representation models for atoms and atomic bonds
Easily change atomic composition of structures and molecules
Create different shapes and fill them with atoms
Attach structures to motors and simulate how forces affects them